Fixed an out of sync when the Khan started vassalizing empires.
Restored the "go to" button's tooltip in the situation log for non-situations.
Bailouts from deficits now scale by the number of decades since the start of the game.
The Shroudwalker teacher planet modifier now gives increased weight to draw psionic technologies.
The Integration Permitted term still applies for player empires.
Default oppressive subjugation terms for AI empires now no longer have the Integration Permitted term, instead they have a Basic Resources Tithe (15% for vassals, 45% for Subsidiaries).
Technologies that affect corvettes, destroyers, cruisers and battleships now also affect Offspring versions of these ships.
Claims in an Allegiance Wars are only ceded when occupied.
Progenitor Hive tooltip now states that it can release sectors as subjects.
Fixed tooltip for Failed Betrayal modifier.
Fixed hired merc fleets being unable to bombard planets.
The upkeep cost of Offspring ships is doubled.
for corvettes it is 60 alloys + component cost)
The base cost off Offspring ships is doubled (e.g.
+50% Hull, Shields and Armor and +25% weapon range.
Offspring ships have the following adjustments:.
With this, the rebelling subject(s) remain under their original overlord, but have the Failed Betrayal (Status Quo) modifier, which prevents swearing Secret Fealty to another empire, applied for 5 years.
Allegiance Wars can now be resolved with a Status Quo peace deal.
So we’re sure that no matter who you are, this is definitely a release for you!īut that’s enough of my old man ramblings, here’s what you’re actually here for. The Custodian team together with the Overlord team have together brought us the probably biggest release in Stellaris history (two records in one!). Overlord has been in development for quite some time now, and without the Custodian team we would never have been able to keep these releases coming as often as we had. 1! Today marks the first time in Stellaris history where we release a build with not one, but two patches! Why do we work like this, you might ask? It’s an effective way of confirming a stable and releasable version of the game, so that you don’t miss deadlines, and then it allows us to not worry too much about our last minute fixes breaking things further! This time around, the patch number is not a. The 3.4.2 'Cepheus' patch and the Overlord Expansion Pack should now be live and available on all platforms! Hello everyone, long time no sea! Wait, that doesn’t make sense anymore…